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Diplomacy

Looking Deeper: What Goes on in a Risk Game?

By Ehsan Honary - Monday, October 06, 2008
:: 1 Comments :: Article Rating :: Diplomacy, Strategy

All of us have experienced Risk games that have gone smoothly. We also have experienced games that haven’t gone that smoothly at all despite our good initial positions or fortunes. What happened in these games that we ended up losing so badly, especially if we were still using the same strategy as in our other games? Is it just bad luck, or is something more sophisticated going on?

Risk is a game of politics. To win you need to be able to influence the opinion of others. Of course good players are good at this, so when you are playing against them, anything goes; manipulations, deception, vague remarks, fuzzy justifications, you name it, it’s all there. There is always more to see than just the map in front of you. If you only rely on the map and the armies placed on it, you are limiting yourself from all that you can use to make good strategic judgements. So, what more is there to see? The answer is motivation. It is other players’ desires, wants and needs. If you can work this out you will be much more prepared for what is to come. There is indeed an elegant phrase that captures the essence of this.

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How can you Stop a Rumour?

By Ehsan Honary - Monday, September 22, 2008
:: 8 Comments :: Article Rating :: Psychology, Diplomacy, Online Risk Games

You won! You just keep winning. You must be a great player if not the best. It wasn't easy. Some players in your view were just plain bad. You had some arguments with some other players in the game, but you don't think of it much. You think it's just part of the game.

Sometime later, you go back to the online forum only to discover that there is a whole amount of conversation going on about you from certain players who did not approve of what you did or said in the game. In effect they are spreading rumours about you and your character and trying to destroy your reputation. As you know, winning Risk repeatedly is all about reputation and any damage to that will have all sorts of serious consequences for you when you are online next time to play. So you need to be able to control the rumours. The question is, how?

The situation is the same if you were not playing the game online. Rumours can spread behind your back and when you get back to your friends next weekend to play with them, you realise (quite late of course) that they have already plotted to remove you from the game, perhaps to teach you a lesson.

All of this means that you need to be able to control your reputation and spread of any rumour. Here, you will learn a number of techniques to achieve this.

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How to Change a Stubborn Player's Mind

By Ehsan Honary - Sunday, May 25, 2008
:: 7 Comments :: Article Rating :: Psychology, Diplomacy, Strategy, Negotiation

Sometimes in the course of a Risk game you may come across a player that you need to make a deal with. After all, diplomacy is key and with that you need to engage with other players. Some players are inherently deal-makers and would be interested to listen to you. Others may not be willing at all thinking that deal-making is a waste of time. What can you do to convince them, so at least they give it a try?
Even when you negotiate with those who are receptive, you may end up in a dead end where you need to convince them about your idea. What if they are stubborn and unwilling to change? What can you do to move them from the position they have taken to accept yours.

It turns out that are indeed a number of techniques you can use to break a stubborn person's stance. They are as follows.

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How to Become the Greatest Risk Player of All Time

By Ehsan Honary - Wednesday, February 20, 2008
:: 1 Comments :: Article Rating :: Diplomacy, Tactic, Strategy, Beginners

Winning Risk isn't really that difficult. You just have to play it a few times, pick on some newbie player and, hopefully, one day it would be your day. You conquer the whole map and feel invincible. Well, at least for a while.

Back on that great satisfaction, you want to play again, sometimes with the same people. Of course this time you are marked, and you literally have no chance. Wining Risk once is one thing, winning it over and over again is a whole different issue. The ultimate challenge for a Risk player is to win consistently against the same set of people. Anyone achieving this monumental task should appropriately be called "The God of Risk".

For the rest of us mortals, we need to focus on our skills to get by. The question is what are the ultimate skills or habits of a highly successful Risk player who can win consistently.

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How to Respond to a Rude Player

By Ehsan Honary - Tuesday, October 02, 2007
:: 1 Comments :: Article Rating :: Psychology, Diplomacy

Suppose you are playing online Risk and a player starts to behave rudely in the game. For example, in the chatbox he states that: “You moron, why the hell did you do that?”, or, “%^$ newbies! They haven't got a clue how to play. %%%^&^ get rid of them!” and similar aggressive remarks. If you say “I don't like the way you chat”, or “I am not happy with your tone” or similar statements, it is likely that you start a long argument that will only make you more upset and the game less enjoyable.

It turns out that there is a simple technique you can use to completely turn the table around and put the ball in your opponent's court. An angry player is likely to make mistakes and you should avoid to become angry yourself. The solution is as follows.

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When Words Can Make All The Difference

By Ehsan Honary - Thursday, September 06, 2007
:: 1 Comments :: Article Rating :: Psychology, Diplomacy, Real-world example

Words can be quite powerful and have profound effect on the audience. The correct use of words can make your life a lot easier. Usually, it comes down to the tone of your argument and the incentives it provides.

To illustrate this point further, a series of scenarios are provided in this article. In each scenario a concept is stated in two different ways. One way is much more efficient than the other. The difference between the statements can show you the subtlety of choosing words and the consequences of using the wrong ones at the wrong time.

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How to Know if Someone is Going to Break a Deal

By Ehsan Honary - Monday, August 20, 2007
:: 2 Comments :: Article Rating :: Psychology, Diplomacy

Have you ever wondered how can you protect yourself against a new player who may choose to break a deal with you in the current game? If you have never played with this player before, how can you discover what type of a player he is? What if you agree over something with him, and he comes back denying it later on? You could end up in trouble. Is there a technique that you can use to know if he has a tendency to stab you in the back? It turns out that there is indeed an effective method.

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How to Say No and Stay Friends

By Ehsan Honary - Tuesday, June 26, 2007
:: 1 Comments :: Article Rating :: Psychology, Diplomacy, Negotiation

Sometimes it can be incredibly difficult to say ‘no’. It is a simple word, but it just feels wrong to say ‘no’ when someone asks for a favour. Of course saying ‘no’ is easy if you don’t care about the person. What if you did care about the person, but you still wanted to say ‘no’ without hurting his feelings.

An example of a Risk game may clarify this. Suppose you are playing Risk online and your strategy is to conquer a continent such as South America. You also have some armies in Europe. A player approaches you and asks you to move your armies out of Europe. You want to say ‘no’. However, you want to say it in such a way that your opponent doesn't become hostile to you. There is no point in making enemies in the process. How do you do this?

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8 Qualities of a Great Strategy

By Ehsan Honary - Wednesday, June 13, 2007
:: 0 Comments :: Article Rating :: Diplomacy, Tactic, Strategy

Everyone must have a strategy. Even though everyone agrees on this, knowing exactly what this means has never been clear. There have been many attempts in examining this concept in more detail and various researchers and philosophers such as Sun Tzu and Clausewitz have contributed significantly.

There seems to be a need for a Theory of Strategy that identifies the most important elements and concepts related to a strategy. At the end of the day, the intention is to know what you may do given a set of circumstances. A good system is a system that asks you interesting questions. By attempting to answer those questions, you will construct and understand your strategy in a better way.

Recently, there has been some attempt in this regard. An article by Gregory D. Foster under the title of Towards a Theory of Strategy attempts to provide the building blocks of this theory. Foster aims to define a theory that capture the essence of strategic decision making. The core of his theory is summarised in this article along with examples for Risk board game.
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How to Win in Risk or Any Competition - Part 2

By Ehsan Honary - Tuesday, June 05, 2007
:: 0 Comments :: Article Rating :: Psychology, Diplomacy, Strategy, Series

Contents

This article is part of a series of articles that show you how to win in any competition, including Risk. In the previous article you were shown how to be in command of your own mind. Control the mind and you can control everything. Here, the focus is on your opponent's mind. You will learn how to control it or even break it.

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