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Strategy
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By Ehsan Honary - Wednesday, September 23, 2009
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0 Comments :: :: Diplomacy, Strategy
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The classic definition of grand strategy is “purposeful employment of all instruments of power available to secure a community”. In other words, it is your ultimate plan to win. In Risk, this can boil down to the following:
“What is it you want to do and how do you want to do it?”
The ultimate goal in a classic Risk game is always very clear; conquer the whole world. This makes it relatively easy at first look, but is it that simple? Remember, in real life if you ever come to conquer the whole known world, you may not be too bothered about what happens the next time the world in conquered. You will not live to see it because these events happen so rarely (if at all) and last for a long time when they do that the question may not matter. However, your ultimate goal in Risk is not just to win one game, but to win repeatedly. This is your ultimate goal which you must consider when you are formulating your grand strategy.
Grand strategy has been discussed extensively in history by the likes of Clausewitz and followed meticulously in major recent events such as World War II and the Cold War.
Grand strategy has the following main five principles. You must implement as many as you can in your grand strategy to be successful and get best results.
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By Ehsan Honary - Saturday, May 23, 2009
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0 Comments :: :: Psychology, Diplomacy, Strategy
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When playing Risk, you can generally adopt three kinds of strategies; passive, aggressive or assertive. Each of these has its own style of play and has certain consequences. It is well known that in order to successfully communicate with others, you need to be assertive and this also applies to Risk as well. However, what does it mean to be assertive? How can you optimise your strategy to take advantage of the benefits of assertiveness?
In this article you will be introduced to the APA model (Assertive, Passive & Aggressive) and explore various issues and parameters that you must be aware of when you are dealing with other Risk players.
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By Ehsan Honary - Sunday, April 26, 2009
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1 Comments :: :: Psychology, Diplomacy, Strategy
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Risk is all about attacking and that’s what you do most of the time in this game. However, as you know, direct attacks are costly and over time come to erode your armies. Some players are naturally more aggressive than others and usually pick on the weak and vulnerable intending to eliminate them. What should you do if you find yourself in a position where you are threatened by a stronger player? Should you keep a low profile and hope for the best? Should you go for a direct attack and hope you get lucky? What is the best strategy to contain a stronger player and extend your life in the game?
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By Ehsan Honary - Tuesday, February 24, 2009
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2 Comments :: :: Strategy, Real-world example
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Throughout history, various military strategists in different cultures have noticed an unusual phenomenon: in battle the side that was on the defensive won in the end. Why should this be the case? Does this apply to Risk as well? Based on history, is it truly better to defend rather than attack? How about the other famous aphorism that “Attack is the best defence”? Aren’t these contradictory?
To answer these questions we need to look at attack and defence in more detail and examine the human psychology that dictates certain behaviours that will eventually lead to one choice or the other.
Attack and defence are like two sides of a coin. They each have advantages and disadvantages. Like many questions examining two possible solutions, you may have to use one or the other in specific situations as the ultimate choice. However, the general question remains as to which method is the preferred default choice.
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By Ehsan Honary - Monday, December 01, 2008
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13 Comments :: :: Diplomacy, Strategy, Real-world example
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Imagine, one afternoon, by some magical coincidence you find yourself in a room where a number of ‘players’ are gathered around a world map, playing Risk. What’s unusual about this game is that the players are not ordinary people like me and you. They are in fact the heads of states of some of the most influential countries in the world and they have gathered together in the UN to ‘play it out’, over a Risk game.
Imagine the new president of USA, Barak Obama, is in charge of the US player while other corresponding heads of states are present as shown below.
| Europe |
USA |
South America |
Middle East |
China |
Japan |
Africa |
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(Rules: using escalating cards and connected fortifications)
You are an excited observer and can’t wait to see what happens next and how it will all play out especially since a new person is now in charge of one of the most powerful continents.

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By Ehsan Honary - Saturday, November 29, 2008
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6 Comments :: :: Diplomacy, Strategy, Online Risk Games, Series
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This is the last part of the 3-part series. As you saw earlier, many players suddenly made bold moves and expanded in different directions. The cards meant that the game was unstable and anything could happen. Here is how the world looked like.

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By Ehsan Honary - Thursday, October 30, 2008
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5 Comments :: :: Diplomacy, Strategy, Online Risk Games, Series
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Every now and then I come across Risk games that stand out in memory for a long time simply because of the way they unfolded and provided sheers entertainment. The following is the story of one of these games.
The game captures the essence of timely decision making. In Risk, players need to be robust and continuously recalculate their position in respect with others. Unfortunately not all do, and as you may imagine this will cost them the game. In effect, they fight their last war and get eliminated!
The following example will illustrates this beautifully. This is the first part of a 3-part series. You are encouraged to suggest solutions. A few days later, the next part will be published and you can all compare your potential solutions with what actually happened.

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By Ehsan Honary - Monday, October 06, 2008
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1 Comments :: :: Diplomacy, Strategy
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All of us have experienced Risk games that have gone smoothly. We also have experienced games that haven’t gone that smoothly at all despite our good initial positions or fortunes. What happened in these games that we ended up losing so badly, especially if we were still using the same strategy as in our other games? Is it just bad luck, or is something more sophisticated going on?
Risk is a game of politics. To win you need to be able to influence the opinion of others. Of course good players are good at this, so when you are playing against them, anything goes; manipulations, deception, vague remarks, fuzzy justifications, you name it, it’s all there. There is always more to see than just the map in front of you. If you only rely on the map and the armies placed on it, you are limiting yourself from all that you can use to make good strategic judgements. So, what more is there to see? The answer is motivation. It is other players’ desires, wants and needs. If you can work this out you will be much more prepared for what is to come. There is indeed an elegant phrase that captures the essence of this.
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By Ehsan Honary - Monday, September 08, 2008
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3 Comments :: :: Strategy, Beginners
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As a Risk player you have to deal with many issues in your ongoing strategy. Just about any time in the game, you want to have more and more armies so you can invade more players and get what you have been planing to conquer so that at some point you can win the game. If you are playing with escalating cards (when their value increases over time), you may progressively receive more armies as more cards are cashed. This is the army you have been waiting for. You start invading, capturing and expanding. The question is; when should you stop? In other words, how far should you go before undoing all the advantage you got with the sudden rise in your power.
To find the answer we need to look deeper into the problem and what you are actually trying to do.
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