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Subject: Territory Grab 3
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iConqueredUser is Offline


Tactician
Tactician
Posts:1

18 Jul 2008 2:46 PM  

I was reading these 2 ''Territory Grab'' topics on another page in this section and I found it very interesting. Since the author of the original ''Territory Grab'' topics hasn't made a third one I decided to make the third one, besides I find this very interesting. What I want to achieve with this is just like what has been achieved in the other 2 topics, opinions on eachother's views on what territory to choose first and second, etc.

If you don't know what this is all about, just check out the 2 ''Territory Grab'' topics on page 3 (currently, will be page 4 later I guess).

There are 4 players in this game and the turns are followed as this:                          

Red, Blue, Green, Brown, Repeat

Total Diplomacy Risk Map: Scattered-Sight
Risk Map: Scattered-Sight --- Open Copy in Risk Map Editor

Red starts its turn. What territory would you occupy if you were Red? And why? Give me your thoughts!

The PlayerUser is Offline


Strategist
Strategist
Posts:23

21 Jul 2008 3:18 AM  

Total Diplomacy Risk Map: Scattered-Sight_2
Risk Map: Scattered-Sight_2 --- Open Copy in Risk Map Editor


I quite like this territory grab scenarios. So I am in. Let's see where this goes. I played as Red, naturally going for Europe and expanding from where I am.

Dan12User is Offline


Diplomat
Diplomat
Posts:63

23 Jul 2008 4:32 AM  

Total Diplomacy Risk Map: Scattered-Sight_3
Risk Map: Scattered-Sight_3 --- Open Copy in Risk Map Editor


my move, long live Africa!

Strategical ManiaUser is Offline


Tactician
Tactician
Posts:1

31 Jul 2008 8:35 AM  
Actually I would favour placing the Blue army on Brazil.
1. Keeps the option open of going to either continent
2. SA only takes 3 more turns to secure while Africa needs 5, in case someone decides to compete either continent, I can switch to the other. After securing one either through direct placement or fighting, I can use the bonus to help contest the other continent.
3. Average continent per player for a 4 player game is 3/2, thus will be at a serious disadvantage if only managing to secure Africa.
4. Choke points/important intersecting points are Brazil and North Africa, controlling both will give chances of nailing in the future. Also, it is beneficial to secure both territories and they are connected as well, giving the option of reinforcements.

Feedback please? I'm not really confident, I go more for pre-placed maps.
Ehsan HonaryUser is Offline


Site Admin
Diplomat
Diplomat
Posts:190

31 Jul 2008 3:20 PM  

I agree with the above post. Particularly because it is a 4 player game and ending up with two continents is a must. However, there is no rush to get the SA before others simply because others have much larger continent to claim and later on we will have enough opportunity to get the continent. It is quite likely that one or two will be claimed by others but thats the nature of the game.

So approach is good, the timing is not critical. Next is Green. Here is my move. Naturally going for NA securing borders. Any thoughts?

Total Diplomacy Risk Map: Scattered-Sight_4
Risk Map: Scattered-Sight_4 --- Open Copy in Risk Map Editor


Ehsan Honary
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