Always aim to put yourself in a position that you can easily conquer at least one country every turn. This way you do not have to spend a large number of armies just to collect a single card. In the initial stages of the game, this is usually not an issue. However, towards the end, one-army countries become scarce. A common technique is to leave a one-army
exchange country close to your borders and share it with other players. Each turn you can attack it with minimum effort and get a card. Other players will follow suit as everyone is happy collecting a card every turn. This tactic is also known as
card farming.
The exchange country also works as a
pressure valve. If someone is unable to easily get a card, he is forced to start a massive attack on one of the fortified borders so he can get his card. Anyone can exploit this to his advantage. You or your enemy might conquer the
exchange country and leave a large army behind. This will almost certainly annoy other participants of the
exchange country scheme. The
happy days are effectively over!
Make sure you know what you are doing. This scheme is illustrated below. Afghanistan is exchanged turn by turn and acts as a pressure valve since all borders between players are very strong. Without Afghanistan they are forced to spend a large number of armies to get a single card.