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As you saw in Part 1 of this example scenario, Brown had a dilemma and needed a compromise. This is how the world looked like. Follow with this example to see what happened next.
This is when use of diplomacy is much better than brute force. He decided to negotiate with Green. Before doing so, he moved his entire armies to meet Green over Brazil-North Africa border. It’s essential to appear strong when entering negotiations. By this move, he meant that if he was not going to get what he wanted, he could mean trouble to Green.
Brown approached Green and suggested a peace treaty over Brazil-North Africa border lasting for 6 more turns. Now, think for a moment what should you do as Green?
Green is still the only player who has a continent and he had a chance to make a deal with the most powerful player in the game. Besides, Brown looked like a threat. Eventually, Green agreed to the terms.
This was a great move by Brown. Now, Green had to fight a costly war in North America against all other players; Brown’s competitors. That should take care of Red and Yellow. Brown could easily concentrate on Africa and secure it. Indeed this is what happened.
Green and Brown were more comfortable now. Yellow’s armies in India were becoming a concern to Brown. Red was successfully building up too, but Brown was silently smiling. He knew that his move meant that Green and Red will go head to head. Now, Brown only had to focus on Cyan and Yellow.
Next, several moves happened at once. Remember that cards were now becoming strong at 11 armies per combination and that meant players could make big moves. This is what happened:
Green cashed cards and conquered North America. Yellow decided to go for Australia. Red and Cyan simply concentrated their armies. Brown just reinforced his already strong position.
Can you guess who is going to win? Why? What was the significance of Yellow’s move? How about Cyan or Red? What were they thinking?
For the record, here is the card table:
Once you have solved it, you can go on to read the next in the series:
Don't Fight the Last War! Part 3 of 3
I am a board game and Risk game enthusiast. I like thinking and talking about strategy in games which has led me to the creation of this website. Although Risk is a classic, I feel one can never get tired of playing this game. Read about what I think of the game and I am always eager to know what you think.
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If you do not compete for alliances anywhere, do not foster authority anywhere, but just extend your personal influence, threatening opponents, this makes town and country vulnerable. No alliances lead to isolation.